Animation Self Critique

Over the past semester I’ve grown a lot as an animator. I learned to work with a more complicated rig, I also learned the basics of rigging characters and weight painting.

One area I still need to improve upon in animation is smoothness. I’ve gotten better at noticing subtleties that need to be animated, but getting the whole thing to be one smooth animation I still have trouble with and need to practice.

Over the past few weeks I’ve learned a lot from working on the group project. I’ve learned how to work effectively with others in a animation pipeline. However I need to work on my organization, currently my folder with assets from the group project is a mess that needs organizing.

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