Author Archives: matthewehrenhofler

Final Group Project Check in

For the group project I mostly worked on the swords project. I modeled and textured the buster sword, textured the Axe, textured and UV mapped the Kendo Stick, and textured the laser sword. For the castle map I made a … Continue reading

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Arnold Still Life Progress

My current progress on the Arnold Still Life Project

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20 second montage

   

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C++ Documentary

   

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Interactive Media Classwork

Today in class I remodeled the Buster sword for our group to be lower poly and more accurate to the game. I also finished UV wrapping it so I can texture it soon.  

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Interaction Review 2

The first game whose Juice I analyzed was Doom(2016). For juiciness the game has a lot of blood and gore when killing monsters. Melee kills play a quick animation of the player ripping demons apart and blood particle effects pop … Continue reading

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Factory Escape Game

For interactive media we had to create  a basic videogame. For my game I made a first person platformer using the Unreal Engine

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