Category Archives: non time based
My entry for the Substance Painter texturing competition Meet Mat. For my submission I decided to texture the mascot like he was a space station satellite.
For my bone study I decided to draw a skull. I’ve always found them interesting because on the outside people can look extremely different, But when it comes to our skulls we all look fairly similar. I decided to do … Continue reading
For my model I wanted to do something unusual so I decided to make a shark. I started by using the wire to follow the path of a normal shark skeleton. I then added extra pieces on the bottom and … Continue reading
For my self portrait I wanted to create something with a pose that represented my emotions from day to day, and usually I’m pretty relaxed, even when dealing with a lot of stress. One of the elements of design I … Continue reading