Category Archives: non time based
For this still life I had to make a scene using 4 objects that represent part of me. I choose a UFO because I love sci-fi, a crowbar because it’s the main weapon of Half-Life, a Pyramid because I love … Continue reading
My entry for the Substance Painter texturing competition Meet Mat. For my submission I decided to texture the mascot like he was a space station satellite.
For my bone study I decided to draw a skull. I’ve always found them interesting because on the outside people can look extremely different, But when it comes to our skulls we all look fairly similar. I decided to do … Continue reading
For my model I wanted to do something unusual so I decided to make a shark. I started by using the wire to follow the path of a normal shark skeleton. I then added extra pieces on the bottom and … Continue reading