Category Archives: non time based
My entry for the Substance Painter texturing competition Meet Mat. For my submission I decided to texture the mascot like he was a space station satellite.
For my bone study I decided to draw a skull. I’ve always found them interesting because on the outside people can look extremely different, But when it comes to our skulls we all look fairly similar. I decided to do … Continue reading
For my model I wanted to do something unusual so I decided to make a shark. I started by using the wire to follow the path of a normal shark skeleton. I then added extra pieces on the bottom and … Continue reading
For my self portrait I wanted to create something with a pose that represented my emotions from day to day, and usually I’m pretty relaxed, even when dealing with a lot of stress. One of the elements of design I … Continue reading
To create this comic I drew out the first page by hand and then colored it in using photoshop, the remaining two panels were created entirely in photoshop When creating the comic there were several times principles in Understanding Comics … Continue reading